sotc-damage-wizard : assistant de calcul des dégâts

This commit is contained in:
Yasser Boulayoune 2026-05-01 13:19:00 +02:00
parent ad63cafdc6
commit 84aa6b3437
7 changed files with 1532 additions and 0 deletions

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{
"SOTC_BSA": {
"Panel": {
"Title": "Speed Die",
"TokenInfo": "Information",
"Stats": "Statistics",
"Skills": "Skills",
"SkillsTab": "Skills",
"EgoTab": "E.G.O",
"DieState": "Die State",
"AssignSkill": "Assign",
"SelectedSkill": "Selected Skill",
"NoCombat": "No active combat.",
"NoCombatant": "This token is not in combat.",
"SpeedDie": "Speed Die",
"NoSkills": "No skills available.",
"NoEgo": "No E.G.O skills available.",
"Cost": "Cost",
"LightCost": "Light",
"EmotionCost": "Emotion",
"DicePreview": "Skill Dice",
"Tags": "Tags / Modules",
"Assign": "Assign to Die",
"AssignSuccess": "Skill assigned to Speed Die.",
"InsufficientLight": "Insufficient Light (need: {cost}, available: {current}).",
"InsufficientEmotion": "Insufficient Emotion (need: {cost}, available: {current}).",
"AlreadyAssigned": "This Speed Die already has a skill assigned.",
"StateUnused": "Unused",
"StateUsed": "Used",
"StateSaved": "Saved Defense Die",
"StateAssigned": "Assigned Skills",
"StateChanged": "Die state updated.",
"OpenSheet": "Open sheet",
"HP": "HP",
"Stagger": "Stagger",
"Light": "Light",
"Emotion": "Emotion",
"AssignedSkill": "Assigned Skill",
"None": "None",
"Unassign": "Unassign",
"Die": "Die",
"RemoveArrows": "Remove arrows"
}
}
}

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{
"SOTC_BSA": {
"Panel": {
"Title": "Dé de Vitesse",
"TokenInfo": "Informations",
"Stats": "Statistiques",
"Skills": "Compétences",
"SkillsTab": "Compétences",
"EgoTab": "E.G.O",
"DieState": "État du Dé",
"AssignSkill": "Assigner",
"SelectedSkill": "Compétence sélectionnée",
"NoCombat": "Aucun combat actif.",
"NoCombatant": "Ce token n'est pas dans le combat.",
"SpeedDie": "Dé de Vitesse",
"NoSkills": "Aucune compétence disponible.",
"NoEgo": "Aucune compétence E.G.O disponible.",
"Cost": "Coût",
"LightCost": "Lumière",
"EmotionCost": "Émotion",
"DicePreviw": "Dés de la compétence",
"Tags": "Tags / Modules",
"Assign": "Assigner au Dé",
"AssignSuccess": "Compétence assignée au Dé de Vitesse.",
"InsufficientLight": "Lumière insuffisante (besoin : {cost}, disponible : {current}).",
"InsufficientEmotion": "Émotion insuffisante (besoin : {cost}, disponible : {current}).",
"AlreadyAssigned": "Ce Dé de Vitesse a déjà une compétence assignée.",
"StateUnused": "Non Utilisé",
"StateUsed": "Utilisé",
"StateSaved": "Dé de Défense Sauvegardé",
"StateAssigned": "Compétence Assignée",
"StateChanged": "État du Dé mis à jour.",
"OpenSheet": "Ouvrir la fiche",
"HP": "PV",
"Stagger": "Stagger",
"Light": "Lumière",
"Emotion": "Émotion",
"AssignedSkill": "Compétence assignée",
"None": "Aucune",
"Unassign": "Désassigner",
"Die": "Dé",
"RemoveArrows": "Retirer les flèches"
}
}
}