{ "SOTCCA": { "ArrowDeleted": "Arrow deleted.", "ArrowsReset": "All clash arrows have been reset.", "NoSkillOnDie": "This Speed Die has no skill assigned.", "CannotTargetSelf": "Cannot target your own Speed Die.", "MutualClash": "Mutual clash detected between {attacker} and {defender}!", "ArrowBlue": "Direct attack (defender has no skill)", "ArrowYellow": "Mutual clash (both tokens target each other)", "AttackWeightExceeded": "Limit reached: this skill can only target {max} enemy/enemies.", "Debug": { "Title": "Debug — Force state", "StateForced": "Die state forced to {state}." }, "Settings": { "DebugForceState": { "Name": "Debug Mode — Force Die State", "Hint": "Shows a button panel in the Speed Die Panel (SBSA) allowing manual override of a die's state, even when a skill is assigned. Reserved for the GM for debugging purposes." } } } }