{ "SOTC_BSA": { "Panel": { "Title": "Speed Die", "TokenInfo": "Information", "Stats": "Statistics", "Skills": "Skills", "SkillsTab": "Skills", "EgoTab": "E.G.O", "DieState": "Die State", "AssignSkill": "Assign", "SelectedSkill": "Selected Skill", "NoCombat": "No active combat.", "NoCombatant": "This token is not in combat.", "SpeedDie": "Speed Die", "NoSkills": "No skills available.", "NoEgo": "No E.G.O skills available.", "Cost": "Cost", "LightCost": "Light", "EmotionCost": "Emotion", "DicePreview": "Skill Dice", "Tags": "Tags / Modules", "Assign": "Assign to Die", "AssignSuccess": "Skill assigned to Speed Die.", "InsufficientLight": "Insufficient Light (need: {cost}, available: {current}).", "InsufficientEmotion": "Insufficient Emotion (need: {cost}, available: {current}).", "AlreadyAssigned": "This Speed Die already has a skill assigned.", "StateUnused": "Unused", "StateUsed": "Used", "StateSaved": "Saved Defense Die", "StateAssigned": "Assigned Skills", "StateChanged": "Die state updated.", "OpenSheet": "Open sheet", "HP": "HP", "Stagger": "Stagger", "Light": "Light", "Emotion": "Emotion", "AssignedSkill": "Assigned Skill", "None": "None", "Unassign": "Unassign", "Die": "Die", "RemoveArrows": "Remove arrows" } } }